At the risk of gross oversimplification, my thought is that the three kinds of design: market development and branding (which is I think IA’s main focus), industrial design, and engineering design work primarily on developing different kinds of artifacts, using different media, subject to different kinds of forces or rules:
Marketing (design, a la IA Collaborative):
- artifact: branding strategy, product identification
- media: mostly information technology, in a broad sense
- forces: human cognitive and emotional behavior, psychology
- artifact: physical form, the shell of a later engineering design
- media: malleable physical stuff
- forces: human sensory perception and satisfaction, ergonomics
- artifact: physical form (that which underpins the high-level version developed by the industrial designer)
- media: physical stuff (required to compose the details of the shell developed by the ID)
- forces: laws of nature (e.g. gravity, conservation of energy, etc)
My sense is that understanding these three kinds of design, and how they relate to each other, is a key to developing an academic program in integrated design. Though we haven’t really brought this to the surface, I think this is what we have been working towards as we try to pull the class together. If we do find a way to integrate and articulate these 3 views of design, I think we’ll have something really powerful.
Does this make sense? Other thoughts?
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